Dystance Game UI Design
Dystance is a PC game. It's an immersivejourney into a world of Low Poly aestheticsand storytelling brilliance.

About Project
Tools
Adobe Illustrator, Adobe Photoshop, Unity, Adobe After Effects
Duration
3 months
Dystance is a PC game. It's an immersivejourney into a world of Low Poly aestheticsand storytelling brilliance. Conceived by myfriend, 'Dystance' is an adventure thatseamlessly blends the captivating visual styleof Low Poly graphics with the enchantingnarrative influence of the legendary HayaoMiyazaki.
My Role
UI Designer
Functionality
The project involves the development of an intuitive software tool that game developers can use to implement interactive typography in their games. It will include features such as:
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Selection of various typographic styles and effects.
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Real-time preview of typography within a game environment.
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Easy integration with popular game engines and development tools.
For the showcase game, the user experience will involve:
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It is an engaging narrative that showcases the importance of typography in gaming.
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Typographic choices influence interactive gameplay elements.
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An immersive game world with dynamic typography in action.
Screens





